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	<title>Comments on: Unity Model Viewer In Progress &#8211; Rev 2</title>
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	<link>http://variancetheory.com/unity-model-viewer-in-progress-rev-2/</link>
	<description>The work of Ben Throop - Artist, Designer, and Developer</description>
	<lastBuildDate>Thu, 29 Jul 2010 00:57:10 -0500</lastBuildDate>
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		<title>By: VRMan3D</title>
		<link>http://variancetheory.com/unity-model-viewer-in-progress-rev-2/#comment-430</link>
		<dc:creator>VRMan3D</dc:creator>
		<pubDate>Sat, 06 Feb 2010 23:09:18 +0000</pubDate>
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		<description>Heya Variance Theory.
A nice model viewer, very handy I would imagine, as a matter of fact just now I was thinking of making one solely to look at some older 3d models I made way back, and locate their anims.  I&#039;ve made 3D model viewers in the past for D3D, DBPro, Purebasic, etc.  so I was excited to see that I might not have to re-invent the wheel again...  But I&#039;m wondering if you have a place to download it, or is there a way to load my models in like a file chooser dialog, drag/drop?  I&#039;m probably blind and missed something important.  I am really enjoying Detonator (THANKS!) in a couple of projects I&#039;m working on right now.  I should hopefully have a public release in a month or so, Detonator saved me a lot of time and the results are astonishingly good, thanks again!             -=VRMan3D=-</description>
		<content:encoded><![CDATA[<p>Heya Variance Theory.<br />
A nice model viewer, very handy I would imagine, as a matter of fact just now I was thinking of making one solely to look at some older 3d models I made way back, and locate their anims.  I&#8217;ve made 3D model viewers in the past for D3D, DBPro, Purebasic, etc.  so I was excited to see that I might not have to re-invent the wheel again&#8230;  But I&#8217;m wondering if you have a place to download it, or is there a way to load my models in like a file chooser dialog, drag/drop?  I&#8217;m probably blind and missed something important.  I am really enjoying Detonator (THANKS!) in a couple of projects I&#8217;m working on right now.  I should hopefully have a public release in a month or so, Detonator saved me a lot of time and the results are astonishingly good, thanks again!             -=VRMan3D=-</p>
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