I was the Lead Character Artist on Syphon Filter: The Omega Strain at Sony Bend. In addition to heading up concepts, modeling, texturing, and rigging of all game and movie characters for the studio’s first PS2 title, I worked very closely with the Lead Character Programmer in creating a state-of-the-art character customization system and corresponding pipeline. Below are some samples of artwork and in-game shots.









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Apple now has Rhapsody as an app, which is a great start, but it is currently hampered by the inability to store locally on your iPod, and has a dismal 64kbps bit rate. If this changes, then it will somewhat negate this advantage for the Zune, but the …