(Update 10/26/2010 – A version of Detonator for Unity 3.0 is now available.)
Detonator is an extension for Unity3D that lets you make good looking explosions quickly and easily for your Unity projects. How you use it depends on who you are and what your goals are. Solo coders can quickly get prototype explosions going while artists can stack effects to quickly make complex explosions.
Detonator was created originally for the Unity Summer of Code 2009 – Major releases are hosted on the Unity website.
Instead of replicating the documentation here, which will change over time, here’s the webplayer that shows what Detonator can do.
If you find bugs in the package please report them by dropping a comment on this page.