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	<title>Comments on: Detonator 1.01 &#8211; Indie Fix</title>
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	<link>http://variancetheory.com/detonator-1-01-indie-fix/</link>
	<description>The work of Ben Throop - Artist, Designer, and Developer</description>
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		<title>By: Ben</title>
		<link>http://variancetheory.com/detonator-1-01-indie-fix/#comment-346</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Fri, 18 Dec 2009 22:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://variancetheory.com/?p=508#comment-346</guid>
		<description>@Oskar

Good point. I consider that a bug as well... things generally shouldn&#039;t be able to be on fire four times at once. :)</description>
		<content:encoded><![CDATA[<p>@Oskar</p>
<p>Good point. I consider that a bug as well&#8230; things generally shouldn&#8217;t be able to be on fire four times at once. <img src='http://variancetheory.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Oskar Gargas</title>
		<link>http://variancetheory.com/detonator-1-01-indie-fix/#comment-345</link>
		<dc:creator>Oskar Gargas</dc:creator>
		<pubDate>Fri, 18 Dec 2009 20:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://variancetheory.com/?p=508#comment-345</guid>
		<description>This is one of greatest things I&#039;ve ever seen! Thank you very much for that!

But I&#039;ve found a bug inside. Or.. not a bug but a performance dropdown which can be (I think) easy to fix.
In test sceme when you use Detonator-Ignitor everything is set on fire and gives smoke. It gives some FPS dropdown, it&#039;s normal. When you use that detonator 4 times, everything is set on fire 4 times and gives 4x smoke and FPS is now FPS/4. If you change that everything would be set on fire just once (but the flames should be for a time counted from last ignition blast of course) it wouldn&#039;t generate such a FPS dropdown. And people would be able to implement napalm bombings...... ^^

Once again, thanks for a great framework!</description>
		<content:encoded><![CDATA[<p>This is one of greatest things I&#8217;ve ever seen! Thank you very much for that!</p>
<p>But I&#8217;ve found a bug inside. Or.. not a bug but a performance dropdown which can be (I think) easy to fix.<br />
In test sceme when you use Detonator-Ignitor everything is set on fire and gives smoke. It gives some FPS dropdown, it&#8217;s normal. When you use that detonator 4 times, everything is set on fire 4 times and gives 4x smoke and FPS is now FPS/4. If you change that everything would be set on fire just once (but the flames should be for a time counted from last ignition blast of course) it wouldn&#8217;t generate such a FPS dropdown. And people would be able to implement napalm bombings&#8230;&#8230; ^^</p>
<p>Once again, thanks for a great framework!</p>
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	<item>
		<title>By: Daneel</title>
		<link>http://variancetheory.com/detonator-1-01-indie-fix/#comment-96</link>
		<dc:creator>Daneel</dc:creator>
		<pubDate>Tue, 29 Sep 2009 14:54:21 +0000</pubDate>
		<guid isPermaLink="false">http://variancetheory.com/?p=508#comment-96</guid>
		<description>heya.. the detonator is like pure heaven.. many thanks, especially for the mushroomcloud effect..

 all in all the best part of it.. has to be it&#039;s reuseability and easy implementation, i added it to a rocket launcher proto of mine.. and kaboom.. pure heavent</description>
		<content:encoded><![CDATA[<p>heya.. the detonator is like pure heaven.. many thanks, especially for the mushroomcloud effect..</p>
<p> all in all the best part of it.. has to be it&#8217;s reuseability and easy implementation, i added it to a rocket launcher proto of mine.. and kaboom.. pure heavent</p>
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	<item>
		<title>By: Rich Hudson</title>
		<link>http://variancetheory.com/detonator-1-01-indie-fix/#comment-85</link>
		<dc:creator>Rich Hudson</dc:creator>
		<pubDate>Tue, 22 Sep 2009 18:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://variancetheory.com/?p=508#comment-85</guid>
		<description>Just an idea - but you should release content packs for purchase. For instance I would pay for an RPG/MMO  Spell effect pack...

This is amazing work...</description>
		<content:encoded><![CDATA[<p>Just an idea &#8211; but you should release content packs for purchase. For instance I would pay for an RPG/MMO  Spell effect pack&#8230;</p>
<p>This is amazing work&#8230;</p>
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	<item>
		<title>By: Hector78</title>
		<link>http://variancetheory.com/detonator-1-01-indie-fix/#comment-75</link>
		<dc:creator>Hector78</dc:creator>
		<pubDate>Fri, 18 Sep 2009 21:05:54 +0000</pubDate>
		<guid isPermaLink="false">http://variancetheory.com/?p=508#comment-75</guid>
		<description>This is great! Thank you very much.
Detonator is awesome. I&#039;ve been tweaking it a little bit and I&#039;m amazed how easy it is.</description>
		<content:encoded><![CDATA[<p>This is great! Thank you very much.<br />
Detonator is awesome. I&#8217;ve been tweaking it a little bit and I&#8217;m amazed how easy it is.</p>
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