I'm a 10 year game industry veteran who has been a Senior Artist for Sony, a Lead Technical Artist for Vicarious Visions/Activision, and then founded a web startup called MrsRiley.com. Recently I've been working with the Unity3D engine on Web and iPhone titles. I specialize in all things 3D, technical art, special effects, and making games pretty and run fast.
Mostly though, I like blowing stuff up.
Create grid textures from movies.
Concept, Model, Texture
Create Collision Boxes From Mesh
Site, Brand, and Ecommerce
A Flex Application for the Autism Community
Maxscripted Custom Attribute
For Scripps Institute, San Diego, CA