I'm a 10 year game industry veteran who has been a Senior Artist for Sony, a Lead Technical Artist for Vicarious Visions/Activision, and then founded a web startup called MrsRiley.com. Recently I've been working with the Unity3D engine on Web and iPhone titles. I specialize in all things 3D, technical art, special effects, and making games pretty and run fast.
Mostly though, I like blowing stuff up.
Animated Texture BuilderCreate grid textures from movies.
Concept, Model, Texture
Create Collision Boxes From Mesh
MrsRiley.comSite, Brand, and Ecommerce
Mrs. Riley’s PageBuilderA Flex Application for the Autism Community
Syphon Filter PS2 WeaponsLead Artist
Pumps!Mechanical Modeling
Female CommandoPersonal Work
3DSMax Lipsync Rig – Convert Bones to MorphMaxscripted Custom Attribute
Syphon Filter PS2 Marketing3DSMax Renders
Syphon Filter 3 Marketing3DSMax Renders
Carbon Nanotube ConceptFor Scripps Institute, San Diego, CA
Powered by WordPress
Based on a Theme by Graph Paper Press